The Brains
1 year of dedication and hard work... Meet the crew behind the shortfilm Scrambled. Scroll over each member for a better look.
Vincentius Matthew
Visual Development - Concept Artist
Aside from designing the characters environment & props, Matthew also worked on visualizing & preparing the storyboard for production. Planning the layouts, composition, sequencing & editing. He then worked on the colourscript.
Theodore Eleazer
Layout Artist - Animator
Being the layout artist, Theo had to break down the 2D storyboards into 3D shots. Staging every shot and plotting the action that will take place within each scene. He then went on to work on animating some of the scenes. He also helped with the animatics and textures for environment.
Christian Dharmawan
Art Director - Animator
Working alongside the director and animators, Christian worked on developing the storyboard throughout the production process. He then worked on animation, & supervising the other animators making sure the staging, action & poses were right. He helped out on editing and sound.
Tan Siong Fei
Modeler - Texture Artist
Worked on the model for the outside environment, assests inside, as well as some of the props. Siong Fei also worked on texturing the environment & props. He then helped out with the rendering.
Minjoo Yang
Texture Artist
As a texture artist, Minjoo worked on texturing the characters, props & assests for the film.
Eric Leong
Head of Story - Concpet Artist
As the head of story, Eric was incharge of Illustrating the narrative, planning shots, and drawing panels together with the animators to demonstrate action and maintain continuity between scenes of an animation.
He was also a concept artist designing the characters, props & environment.
Yohanna Sicillia
Director - Animator - Rigger
Being the director, having overall creative responsibility for the entire team. She basically had her hands on each department. Yohanna also took care of the animatics, editing & helped out with the texturing of the characters. She was also the rigger and animator
Katrina Yong
Art Director - Concept Artist
Working on the looks and feels of the characters props & environment. Katrina then spent her time developing the key arts and model sheet for the character. After which she worked with the modelers on developing the farmer's character.
Yuroshini Venessa
Line Producer - Modeler - Render
As a line producer, one of the major role she had to do was to manage & make sure the team was on board and clear on the director's vision,She was also responsible for solving any problems that come up during production. Venessa worked on modeling the characters and environment, texturing and helped out rendering of the film.
Ang Wan Chui
Lighting - Compositor - Renderer
Responsible for lighting all the shots for the film. Making sure there is consistency in lighting, colour balance and mood between the various elements of a scene. She then moved on to setting the scene up for render. After which she worked on compositing each shots.
Michael Roy Orlando
Visual Effects Artist
Micheal helped make sure the lighting in scene creates atmosphere, and adds realism, tone and depth that matches the artwork created by the concept artist and directors views. Spending most of his time working on the technical side of lighting.
MEET THE CREW